Sunday, September 18, 2011

On being "Microsofty"

If you are wondering what I mean when I carp about Microsoft's general inability to get things intuitive and right, this video will show you what I mean:


(It's 24 minutes, which is ridonkulously long, so you were warned)

In short, they are trying to show off the new features and:
2:20 -- tried to use left hand for "back," gets the pause feature to pop up
3:40 -- they break the voice command then they can't get it to pause.
4:15 -- "what the hell did I do?" I dunno how you got it back to the Kinect hub, either, dude.

Only five minutes! But see, this is what I mean when I talk about Microsoft being Microsofty. It is also what I mean when I am watching streaming "Downton Abbey" from Netflix on the Xbox and some character says something that makes it start to fast-forward (or reverse, or stop, or whatever), and you basically find it does this so often you have to disable the voice commands altogether so you can just find out whether the daughter will stay on course to marry her distant cousin after her mother learns she is preggers and might just save the family estate from falling into said distant cousin's hands.

Watching streaming video is sketchy enough, I'm curious to see how the actual gameplay comes out with voice commands so totally integrated. There seems to be a potential downside to such attentiveness on the part of the system and developers.

All that said, I would absolutely LOVE to see Microsoft get all things Xbox right. Not only have I invested in the Kinect system (by buying it, not by owning a ton of MS stock), but it's a great company that is deeply supportive of my beloved Pacific Northwest, and I want to see it flourish for all kinds of selfish reasons, whether it's my game system or my community reaping the benefits.

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